Released on , for the Xbox Live Arcade (XBLA) , Doodle Jump for Kinect transformed the iconic mobile platformer into a full-body motion-controlled experience. Developed by Smoking Gun Interactive and published by D3Publisher , it was priced at 400 Microsoft Points (roughly $5.00). Core Gameplay & Kinect Controls
: Clapping hands can activate power-ups, like electrifying machines or using bombs. Exclusive Console Features
: You fire "nose balls" at enemies by pointing your arms directly at them.
Released on , for the Xbox Live Arcade (XBLA) , Doodle Jump for Kinect transformed the iconic mobile platformer into a full-body motion-controlled experience. Developed by Smoking Gun Interactive and published by D3Publisher , it was priced at 400 Microsoft Points (roughly $5.00). Core Gameplay & Kinect Controls
: Clapping hands can activate power-ups, like electrifying machines or using bombs. Exclusive Console Features
: You fire "nose balls" at enemies by pointing your arms directly at them.