Doors — Scripts

: Instead of putting a script inside every single door (which causes lag), it is more efficient to have one master script that handles all door interactions.

: Heavy visual animations should be handled on the client side to keep the server responsive. 2. External Execution Scripts (Exploits) Doors scripts

If you are building a game inspired by Doors , scripts are the backbone of its procedural generation and atmospheric mechanics. : Instead of putting a script inside every

These are third-party Lua scripts executed via external software to modify gameplay. Popular features often include: Doors scripts

: Most doors use ProximityPrompt to detect player interaction.