: Players start with basic offices and dance rooms, eventually expanding into cafes and theaters to generate revenue.
: Allows players to manage groups without story constraints. This mode features three difficulty settings: Relaxed : No lose conditions; money is not an issue. Normal : Standard management challenge.
: Corrected story dialogues that could freeze the game if the player lacked the required staff members.
: For players seeking extreme management difficulty. Core Gameplay Mechanics
: You must manage "Influence" (how much an idol feels indebted to you) and "Scandal Points" (which can be removed by having an idol graduate).