:To give every player 100 cash every 120 seconds, developers use a while loop combined with task.wait() :

If you are developing your own version, the core mechanic relies on a loop that adds value to a player's leaderstats at set intervals.

In this simulation, your primary goal is to watch your wealth grow every second, progressing from "broke" to a "billionaire".

: Always handle money updates on the server. If you use a LocalScript , the money won't save to the server, and the system becomes easily exploitable.

: The "Every Second You Get..." format is a widely used genre on the platform, often involving strength, speed, or age gains. Scripting the "Richer Every Second" Mechanic

: Ensure script activity stays low (ideally under 3%) to prevent performance issues and lag within the experience.