- Kill All & Give Point... — Project Lazarus Zombies

Activating this before a Nuke or Carpenter doubles the rewards to 800 or 400 points respectively.

Each new round increases zombie health and numbers, requiring better weapons like the Ray Gun or M249 to keep "killing all" efficiently. Project Lazarus ZOMBIES - Kill All & Give Point...

Instantly kills all currently spawned zombies and awards 400 points to every player. Activating this before a Nuke or Carpenter doubles

If you respawn with less than 500 points, the game automatically bumps your balance up to 500. If you respawn with less than 500 points,

💡 Let zombies enter the building before killing them; power-ups will not drop if the zombie is killed while still outside a window. If you're looking to optimize your run, The locations and costs for all Perk-a-Colas ? A guide on how to complete specific map badges ? AI responses may include mistakes. Learn more Project Lazarus: Zombie - NamuWiki

For more specific strategies, check out the Project Lazarus Wiki or beginner gameplay guides on YouTube.

Grants small amounts of points for each plank placed.