: Inspired by Alone in the Dark , this allowed for cinematic framing while saving system memory.
: While horror games existed, Resident Evil was the first to explicitly use the marketing term "survival horror". 2. Technical Evolution and Hardware Shifts
: Settled on Chris Redfield and Jill Valentine, each offering distinct difficulty levels and narrative paths, encouraging multiple playthroughs.
: These iconic animations were actually functional "disguised" loading screens to bridge separate rooms while building tension. 3. Character and Narrative Development