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: Inspired by Alone in the Dark , this allowed for cinematic framing while saving system memory.

: While horror games existed, Resident Evil was the first to explicitly use the marketing term "survival horror". 2. Technical Evolution and Hardware Shifts

: Settled on Chris Redfield and Jill Valentine, each offering distinct difficulty levels and narrative paths, encouraging multiple playthroughs.

: These iconic animations were actually functional "disguised" loading screens to bridge separate rooms while building tension. 3. Character and Narrative Development