Allows players to move faster than the shark or teleport to safe locations like the lighthouse or ocean floor jars.

Removes weapon cooldowns, enabling continuous firing of the rocket launcher or other weapons.

Rapidly depletes the shark's health, often using glitched rapid-fire weapon scripts to end rounds in seconds.

Highlights the shark’s position through walls or water to avoid being ambushed.

The primary script features for (Classic and 2) include:

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