: Place the subject in a controlled, immersive environment (e.g., a staged mental ward, a dark forest, or a confined room).
: Use fog, slime, or smoke to disorient the subject.
: Give the subject a clear objective, such as finding four pieces of a logo to unlock an exit.
: Place the subject in a controlled, immersive environment (e.g., a staged mental ward, a dark forest, or a confined room).
: Use fog, slime, or smoke to disorient the subject.
: Give the subject a clear objective, such as finding four pieces of a logo to unlock an exit.