Saves are restrictive, usually only happening when you enter a new location or sleep. This increases tension, but can be frustrating if you lose progress. 0.8.0.24 Context (Development State)
At this stage in development, Stoneshard was in .
The game was already highly polished in terms of mechanics and visuals.
It is designed to be hard. You will die often, especially when learning how to survive the first few hours.
Saves are restrictive, usually only happening when you enter a new location or sleep. This increases tension, but can be frustrating if you lose progress. 0.8.0.24 Context (Development State)
At this stage in development, Stoneshard was in .
The game was already highly polished in terms of mechanics and visuals.
It is designed to be hard. You will die often, especially when learning how to survive the first few hours.