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In unit mode, adjust an enemy's Action Pattern to dictate if they stay still, move only when a target is in range, or actively hunt the player. 2. Creating a Custom Plugin (Advanced)

Create an item with the Transform type. You can link this to a specific class and set durability or infinite uses to let units shift into dragon or other forms during battle. SRPG Studio

If a feature isn't available by default, you can add it by creating a .js file in your project's Plugin folder. In unit mode, adjust an enemy's Action Pattern

Identify the existing function you want to change (e.g., getHit in singleton-calculator.js for combat formulas) and rewrite it in your new plugin file to change how the game processes that data. 3. Visual and Audio Features You can link this to a specific class

Go to the Database > Config menu to enable class changes on the battle preparation screen. You can define "Class Groups" to control which classes a unit can promote into based on level or stats.