This topic focuses on the community-developed visual shorthand (indicators) that allows players to navigate extremely high-difficulty levels. Super Mario Maker 2 as a Tool for Educational Game Design
This paper would examine the game as an accessible editor for "end-user programming," where players learn complex systems without writing code. Super Mario Maker 2 [01009B90006DC000][v0][US](...
: Applying Constructivist theory, where learners drive their own activities and "abstract" content into game mechanics to prove their understanding. Super Mario Maker 2 [01009B90006DC000][v0][US](...
: Super Mario Maker 2 as a Tool for Educational Game Design . 3. The Visual Language of "Troll" and "Kaizo" Design Super Mario Maker 2 [01009B90006DC000][v0][US](...
: The use of Super Mario Maker 2 in higher education—specifically a case study where engineering students used the level editor to represent chemical processes.