: Each character has a unique score (capped at 100). Choices they favor grant positive points, while unfavorable choices deduct points, directly affecting future interactions and scene availability. Leadership Styles :
: Gained by making gentle decisions and listening to advisors. The Seven Realms v0.16
: Gained by making hard decisions for the greater good or standing firm in conflicts. : Each character has a unique score (capped at 100)
: Certain NPCs, like Mikel, have specific tracking metrics such as "Resentment" and "In Check." Failing to manage these can lead to dire consequences. The World of the Seven Realms : Gained by making hard decisions for the
The game utilizes a and features several interlocking point systems that determine character relationships and the narrative's direction:
The story is structured into "Episodes," with each episode focusing on a different realm: : Home to humans, vampires, and werewolves. Pythonium (Realm 2) : The land of demons and witches.