: You can seamlessly switch from a strategic overhead view to first-person control of any individual unit—from a high-altitude bomber to a lone flamethrower trooper—which can often turn the tide of a losing battle.

: The voxel-based environments are fully destructible. Artillery can flatten forests, bombs leave massive craters, and tanks can literally drive through buildings, exposing hidden enemy troops.

: Create your own chaotic battles with no budget constraints. This mode is a favorite for testing "what-if" scenarios, like 100 Panzers invading Paris or "All Units vs. All Units".

The game is structured around three primary ways to play, according to Noobz from Poland :

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Mertcan Bahar

Enes Batur

Eray

Vural

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