TC Simülasyonu
Play · Improve · Win
: You can seamlessly switch from a strategic overhead view to first-person control of any individual unit—from a high-altitude bomber to a lone flamethrower trooper—which can often turn the tide of a losing battle.
: The voxel-based environments are fully destructible. Artillery can flatten forests, bombs leave massive craters, and tanks can literally drive through buildings, exposing hidden enemy troops.
: Create your own chaotic battles with no budget constraints. This mode is a favorite for testing "what-if" scenarios, like 100 Panzers invading Paris or "All Units vs. All Units".
The game is structured around three primary ways to play, according to Noobz from Poland :