: Allows for modifications to the location, size, and rotation of joints, ensuring that custom meshes move naturally with the Sim's skeleton.
: You can download the latest versions directly from the CmarNYC-Tools GitHub . Quick Tips for Using Custom Presets : Allows for modifications to the location, size,
: You'll need to understand how to manipulate vertices and export normals correctly to avoid common errors like "The base and morph mesh faces do not match!". : Most tutorials, like the one found at
: Most tutorials, like the one found at The Foxbury Institute , recommend this specific version of Blender for the best compatibility with TS4 meshes. : Most tutorials
: Creators can choose between "Sculpts" (applied at 100%) or "Sim Modifiers" (applied at a fractional weight from 0 to 1), giving you fine-tuned control over how a morph looks in-game.