is a tactical turn-based RPG with a low-fantasy, grimdark setting reminiscent of Darkest Dungeon and gameplay depth comparable to Battle Brothers . You lead a band of outcasts across a procedurally generated wasteland to find a cure for Urtuk's terminal mutation . Core Gameplay & Mechanics
: Battles take place on hex-tiled maps where positioning is vital. You can utilize high ground for damage bonuses, shove enemies into environmental hazards (spikes or pits), and exploit "dead zones" .
: Instead of traditional skill trees, characters unlock Mutators extracted from fallen enemies . These can be combined to create unique synergies, allowing a single character class to be built in vastly different ways .