: A half-elf archer and a key ally whose fate is tied to Odin's plans for a physical vessel. Key Gameplay Mechanics
: A brilliant but obsessive sorcerer who aids the party. It is later revealed he is a time-traveler from a future timeline and the game's primary antagonist. Valkyrie Profile 2 Silmeria
Valkyrie Profile 2: Silmeria is a tactical JRPG developed by tri-Ace and published by Square Enix for the PlayStation 2 in 2006. Though it serves as a sequel to the original Valkyrie Profile , its story is largely a prequel, set hundreds of years earlier in a timeline that eventually diverges from its predecessor. Core Story & Characters : A half-elf archer and a key ally
: Battles occur in a 3D space where time only moves when the player moves. Each party member is assigned to a face button, and attacking consumes Attack Points (AP) . Valkyrie Profile 2: Silmeria is a tactical JRPG
: High-damage special attacks that can be performed once the "Heat Gauge" reaches 100%. They can be chained together if timed correctly.
: The mortal host who has grown up hearing Silmeria's voice. Her father, King Barbarossa, exiled her to hide her "madness" from the public.
: Unlike the first game, where you sent souls to Valhalla, here you can "release" these recruitable spirits once they reach a certain level to receive permanent stat-boosting items. Technical and Critical Reception